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A roleplay based on animes such as Sword Art Online and Log Horizon. Find yourself immersed in a game that has now become reality.
 
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 The World

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Generith
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Generith


Posts : 33
Join date : 2015-06-17

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PostSubject: The World   The World EmptySat Jun 27, 2015 1:29 pm


The World Wapv0m

Click here for the map

The world of AoT primarily focuses on a single continent. The west side belongs to the Terani faction (Nairans, Elves, Feri and Yiones), whilst the right belongs to the Reveran faction (Haraine, Castarins, Sergals and Dwarves). The centre is neutral territory; when AoT was just a game, a primary end-game feature were wars between players of either faction, attempting to occupy zones within the territory. The neutral zone is occupied by giants (a non-playable race). If the zone, in the neutral territory, is occupied by either faction, they will fight for that faction and defend the zone. If not, they will remain neutral. Finally, there is Pirate Island. Pirate Island is a location where exiled players can reside; players become exiled by gaining infamy points, through committing crimes and/or killing players in their own faction. NPCs and guards are hostile to a Pirate, meaning they are restricted from entering certain locations in either faction (e.g. major cities).
The Terani and Reveran factions have 5 major Cities (as well as towns and villages scattered across the map) whilst Pirate Island only has two major Cities. Around 3 out of 5 of these Cities have NPCs ruling them (NPCs are commonly known as settlers), whereas the rest served to be 'hang out' locations for the players (commonly known as adventurers to the settlers). Pirate Island has two Cities, which has no governor. Cities contain important things, such as: areas for crafting (smelter, craftsman bench, alchemy table, sawmill station, etc), shops to purchase items, important buildings (library, resurrection hall, guild hall, bank, etc) and more. The area surrounding these Cities were dedicated to players; players were allowed to purchase lots and build houses.
Besides from this, AoT runs like a regular sandbox MMORPG (a sandbox mmorpg is essentially having freedom in gameplay. You have the choice to making a mark on the world and select a wide variety of paths in gaming, whether it be in combat or focus on being a rich merchant, or leader/mayor of a settlement or player city). There are the usual features such as quests, dungeons, raids, events, etc.
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